Maze King
Maze King is a casual maze game where the goal is to reach the exit of a completely random maze and avoid being killed by the enemies that wander the halls.
Clearing mazes increases the player's score and losing resets it to zero. Currently, this is just a regular highscore system but there are plans to add rewards for hitting certain scores.
CONTROLS
The player selects a nearby tile to move to either by clicking on the tile with a mouse or by tapping the screen on mobile.
The game utilizes a turn-based system where the player and their enemies alternate turns for who should move. Once it is the player's turn they can choose from an array of nearby tiles to move to (indicated by broken red squares on the tiles).
| Updated | 3 days ago |
| Published | 11 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | ThunderChef |
| Genre | Puzzle |
| Made with | Aseprite, Godot |
| Tags | Arcade, Casual, Godot, maze, Pixel Art, Roguelike, Roguelite, Top-Down |
| Average session | A few minutes |
| Inputs | Mouse, Touchscreen |
| Accessibility | One button |
| Content | No generative AI was used |
Development log
- Maze King: Smaller Mazes seem better3 days ago
- Maze King: A casual endless maze game11 days ago



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